Dominate Across All Racing Disciplines
Performance Drives Results
Real, Adrenaline-Fueled Racing
Ride the Edge of Disaster
There are four different game modes in Pro Street: Drag (a race in a drag strip, point to point), Grip (similar to Circuit races but with four different types of Grip races available), Speed (similar to a Sprint race) and Drift.
- Drag race is a simple straight away race that has two types, 1/4 and 1/2 mile drag races where the fastest time, out of three runs, wins. There is also a wheelie competition where the longest wheelie on the 1/4 mile track wins.
- Grip races, there are four different modes (Normal Grip, Grip Class (all versions except for the PlayStation 2 and Wii versions), Sector Shootout and Time Attack). Normal Grip races feature 2 to 4 laps around a circuit track with up to 7 other racers. First driver to cross the finish line wins. Grip Class races take 8 racers and divide them into two even groups. The racers are placed into the groups based on their vehicles performance potential. Group A starts about 10 seconds ahead of group B, both groups race on the same course but are only competing against the three drivers in their group. In Time Attack, the driver with the fastest overall single lap time wins the event. In Sector Shootout the track is divided into several segments, with drivers attempting to complete these sectors in the shortest possible time. Extra points are awarded to drivers who ‘dominate’ the course by holding the fastest time for every segment of the track.
- Speed Challenge races, players must cross the finish line first to win the race. Players have to be cautious in Speed Challenge at speeds exceeding 200 mph.
- Top Speed Run races, there are 3 to 9 checkpoints and at the instant a player crosses a checkpoint their speed is clocked and added to that player’s score, the player with the highest cumulative speed wins. This is similar to the Speed trap events in Need for Speed: Most Wanted.
- Drift, players drift to emerge as the driver with the most points scored in the event. Points are scored based on speed, angle, and how long the drift is held.
Torrent: (Coming Soon)
Operating system: Windows XP / Vista with latest service pack installed
CPU: 2.8 GHz (3.0 GHz or higher for Vista)
RAM: 512 MB (Windows Vista requires 1GB RAM)
GPU: 128 MB with Pixel Shader 2.0 (AGP and PCIe only)*
DX: DirectX 9.0c
Storage: 8.1 GB